﻿using System;
using System.Data;
using System.Configuration;
using System.Linq;
using System.Xml.Linq;
using System.Collections.ObjectModel;
using LUStationery.DAO;

namespace LUStationery.Model
{

    public class Item
    {
        private string _itemNumber;

        public string ItemNumber
        {
            get { return _itemNumber; }
            set { _itemNumber = value; }
        }


        private string _category;

        public string Category
        {
            get { return _category; }
            set { _category = value; }
        }
        private string _itemDesc;

        public string ItemDesc
        {
            get { return _itemDesc; }
            set { _itemDesc = value; }
        }
        private string _uOM;

        public string UOM
        {
            get { return _uOM; }
            set { _uOM = value; }
        }
        //private double _price;

        //public double Price
        //{
        //    get { return _price; }
        //    set { _price = value; }
        //}
        private string _bin;

        public string Bin
        {
            get { return _bin; }
            set { _bin = value; }
        }
        private int _balance;

        public int Balance
        {
            get { return _balance; }
            set { _balance = value; }
        }
        private int _reorderLevel;

        public int ReorderLevel
        {
            get { return _reorderLevel; }
            set { _reorderLevel = value; }
        }
        private int _onOrderQty;

        public int OnOrderQty
        {
            get { return _onOrderQty; }
            set { _onOrderQty = value; }
        }

        public Item()
        {

        }




    }
    public class ItemList : Collection<Item> { }

}